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Just cause 2 mods patch
Just cause 2 mods patch








  1. Just cause 2 mods patch mod#
  2. Just cause 2 mods patch update#
  3. Just cause 2 mods patch Patch#

Removed the scope slot from Tech Precision Rifles (M-179 Achilles and Widow Maker).Clip size has been increased to help wreak havoc with EMP explosions. The chance to cause EMP explosions has been significantly increased. The Yinglong Submachine Gun will now have a new Iconic effect.Biohazard clouds are guaranted to poison nearby enemies. Bullets will now have a greater chance to miss the target, with a chance to explode into Biohazard clouds. The Divided We Stand Assault Rifle will now have a new Iconic effect.It will now come with a unique scope and require 20 Body to equip.

just cause 2 mods patch

The more enemies are burning, the bigger are the buffs the player is getting to Crit Chance and Reload Speed.

  • The O'Five Sniper Rifle will now have a new Iconic effect, causing bigger explosions that can light the targets on fire.
  • Gamepads will now be constantly vibrating while holding the weapon. It will also have a chance to stun enemies with strong attacks.
  • Sir John Phallustiff will now have a new Iconic effect, increasing damage when hitting NPCs in the face.
  • Lowered the price of the Slaught-O-Matic Power Pistol available for purchase from vending machines.
  • The Nekomata Sniper Rifle will now be easier to handle while charging. Lowered damage output for the Overwatch Sniper Rifle. Sniper Rifles should now be only able to one-shot enemies after the player invests in this weapon archetype. If a player owned a crafting recipe for Butcher's Cleaver, they will be granted a Knife recipe of matching rarity. If a player owned a Butcher's Cleaver, it will be replaced with a Knife.
  • Replaced the standard Butcher's Cleaver with an Iconic version.
  • Moved the Machete and the Kukri to the new Machete category together with the new Razor machete.
  • Moved the Tomahawk from Blunt weapons to Blades and placed together with the new Claw axe in the new Axe category.
  • Moved the Chef's Knife to the Knife category.
  • Rearranged weapons from the Long Blade category to different categories:.
  • Attacks against bleeding enemies will have a 100% chance to cause poison. Attacks against poisoned enemies will now have a 100% chance to cause bleeding.
  • Changed stats of the Stinger Iconic Knife.
  • Just cause 2 mods patch mod#

    Lowered the selling price of the Target Analysis mod and changed the amount of crafting components required to craft it.Fixed an issue where player's HP went down incredibly fast under the effect of Burn if the NPC who applied that effect used the Sandevistan dash.Fixed an issue where the Biomonitor didn't restore Health in some circumstances.Fixed an issue where jacking out of an Access Point shortly before the hacking minigame starts and then completing the minigame left the Access Point active, allowing to connect to it again.Fixed an issue where vehicles went in reverse when braking at low speeds.Added a new AWD performance variant of the Thorton Colby called the CST40.

    just cause 2 mods patch just cause 2 mods patch

    Just cause 2 mods patch Patch#

  • Adjusted some vehicles to the new Burn Out Mode introduced in Patch 1.5 and polished the tunes on many others.
  • If NPCs were staggered or knocked down while shooting, they will now continue to shoot aimlessly.
  • Fixed an issue where panicked NPCs were idling or crouching instead of using a designated "hands up" animation.
  • Fixed NPC reaction when bumping into them.
  • Fixed an issue where it was impossible to pick up loot if it was completely or partially obstructed by foliage collision.
  • Fixed an issue where it wasn't possible to pick up loot from drones.
  • V won't continuously fidget in Character Creation anymore.
  • Added an option to modify V's face and body at Ripperdoc clinics.
  • Increased the camera rotation angle in Photo Mode from 60/-60 to 90/-90 degrees, making vertical shots possible.
  • Inverted camera axis will now also apply to Photo Mode.
  • Just cause 2 mods patch update#

    Naturally, the Cyberpunk 2077 1.6 "Edgerunners" update also makes a pile of fixes, tweaks, and changes-you can find the full list below. Future updates are going to make even further changes to in-game systems that older consoles won't be able to handle at all, so this is it, folks-although CD Projekt said that "smaller updates, primarily focused on tech support to keep it all running smooth" will continue to be released. CD Projekt also announced today that this will be the final major update for Cyberpunk 2077 on previous-gen consoles, those being the PlayStation 4 and Xbox One, which have always struggled with the game-in fact the Cyberpunk 2077 page on the PlayStation Store carries a warning against trying to run it on a PS4.










    Just cause 2 mods patch